How to draw in insert mode.
How to interpolate curves in Vim3D.
How to set up reflections in vim3D.
Computing normals and smooth normals in vim3D.
How to control area lights and soft shadows in vim3D.
How to control the anti-aliasing settings in vim3D.
How to render using Normal Maps in vim3D.
How to texture objects in Vim3D.
How to kick off a raytraced render in vim3D.
How to set up refraction when rendering with Vim3D.
How to use channels to perform mathematical calculations are control geometry objects in a scene.
How to split windows vertically and horizontally in Vim3D.
How to write out a sequence of framebuffers to files on disk.
Writing out geometry and channel files, and reading them back in.
How to sweep a cross sectional geometry along a path.
Extruding lines and faces in Vim3D.
How to use object hierarchies in Vim3D.
How to get objects to follow along a path in Vim3D.
How to create Terrain in Vim3D using Perlin Noise.
How to copy objects in Vim3D.
How to set up animation and references between parameters of objects.
How to create Lookat Objects in Vim3D.